http://www.digitalplay.info/blog/2010/10/15/i-remain-a-zombie-story/
An online game that is played while reading the story of the game as a narrative story is a great way to get your learners reading. Playing the game becomes a comprehension check.
Level: Upper intermediate+
Location: Computer room
Activity: Reading
Language: Narrative tenses & narrative devices.
Game: I remain

Pre-Play
- Do hangman for the word ‘Z O M B I E’ and ask them to describe what one is.
- Learners imagine they have survived a zombie outbreak and they are in a strangers house and in pairs write down 6 things they should do.
- Take learners to the computer room and direct them to the ‘I Remain’ story. Learners then read it and find 3 things they wrote down.
Play
Learners use two open internet explorer pages to play the game as they read the story.
Post Play
- Learners write the next part of the story.
- Learners write an imagined walkthrough for the next part of the game.
- Learners change some of the elements of the story (make it better).
- Learners reduce the story to a walkthrough.
2 Trackbacks
[...] This post was mentioned on Twitter by Shelly S Terrell, BELTfree. BELTfree said: via @eltdigitalplay I Remain A Zombie story http://ow.ly/19tmlo [...]
[...] A sub genre of point and click games where typically you have to find and possibly combine objects in a room or house to get out through a locked door. As previously mentioned above, with a written walkthrough or a video walkthrough a large variety of language activities can be generated. You could also get learners to write out their own walkthroughs as they play. Alternatively check out these games – MOTAS, Kitchen Escape or the scary reader for the the zombie game I Remain. [...]