Honoloko – The Health and Environment Game

By kylemawer  

Level: Upper Intermediate

Location: Computer room

Skills Focus: Reading

Topic:  Health & the Environment

Game: Honoloko

Choose your character (a breakdancer or a kung-fu master) and move around the island reading facts about health and the environment, answer a few questions and when you get to the end you’ll find out how well you’ve done.  Your score points in Resources and Energy as well as Health and Fitness.

A visually engaging reading game that presents plenty to talk about in image alone.

The written text in this game falls into two main categories – facts/ information (on the left) and the multiple choice question and options (on the right).  The text in the facts/information is quite dense and complex.  You can encourage your learners to read this and maybe do some online dictionary work (maybe even make their own gaming dictionary) but it’s the multiple choice section’s language they really need to know.  Why? Well, they need to be able to understand it more in order to choose the right answer.  For this reason concentrate on language here.  Offer support, input language and get them to use an online dictionary on these parts.  With that said, here’s a quick lesson plan.

Preplay

In the classroom play hangman The Environment

Draw two columns on the board and write Harmful and Good

Learners write what they do that is harmful and good for the environment.

Learners compare in pairs and discuss how they could do things that are better for the environment.

Feedback and write the top 6 most harmful and 6 best things that learners do for the environment.

Play

Get learners to find the game online and choose the English option.

Learners choose a character, a name and a means of transport.

Post Play

In the classroom learners look at their list of 6 Harmful and Good for the environment.

Give the 3 minutes to add elements from the game into the categories.

feedback and discuss.

Alternative

You could play this game collaboratively in the connected classroom.  In this way you could put learners into pairs, they discuss which option they would choose in the multiple choice and prepare to explain their rationale to the class.  After a few minutes preparation a person from each pair takes it in turns to explains in open class and finally a class vote is taken on the answer to choose.  If your class has played this in a computer room they can then discuss how they did as a class to how they did as individuals.


One Trackback

  1. By | Digital Play on May 15, 2013 at 3:35 am

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