Language Focus: Alphabet
Skills Focus: Pronunciation
Game: Valentine’s Typing
This game is used to practice and consolidate the pronunciation of the letters of the alphabet. It can be played either in a connected classroom or a computer room.
Hearts float up the screen with a letter inside. Type the letter in and the heart disappears. Stop the hearts from floating up to the top of the screen.
To do this you need to have a data projector, a computer with internet access and Flash player installed. Seat the class in rows in front of the data projector. Go to the game and skip the instructions so that the game is started as quickly as possible.
- As the hearts start to float up look at the screen and call out the letters. If you want, don’t touch the keyboard and point to the letters. This means that you lose the game but encourage the learners to call out the letters as this is happening.
- When the game ends start again and encourage the learners to call out the letters but this time you move to the keyboard and type in the letters that the learners call out. At this stage it is not necessary for you to look at the game on the data projector.
- When you have finished a game ask for a volunteer or nominate one of your learners to come and stand by the keyboard.
- Start a new game. The learner at the keyboard now listens to the others calling out the letters and the learner types in the corresponding letters on the keyboard.
- Move to the computer room so the class can play the game in pairs (see gaming activity below).
To do this you need to have a data projector, a computer with internet access and Flash player installed. Seat the class in rows in front of the data projector. Go to the game and put the instructions on the board. Choral drill (all the class reading at the same time) the instructions on the screen. Then start the game. Pretend you don’t know how to play the game at the start and elicit from the class what you should be doing? As the class tells you what to do play the game. Then conduct the game from stage 3) above.
In the computer room sit two learners (A and B) to a computer. Learner A sits in front of the screen with their arms folded. Their role is to “look at the letters and tell your partner”. Learner B sits in front of the keyboard and CAN NOT see the screen. Start the game and monitor to ensure that Learner A is calling out the letters in English (correct pronunciation) and learner B is not taking a look at the screen. Once a pair completes a stage or loses a life the learners can swap roles/ seats.