Location: Connected Classroom
Skills Focus: Speaking
Language focus: In-game vocabulary
Game: Monkey Go Happy
In my experience I’ve found that young language learners can assimilate and produce language above their level if they have an incentive to do so. Many times forms of digital play provide this incentive and learners can respond both to the challenge of the game as well as the language elements. Here’s such a game.
Download the Monkey Go Happy Presentation (see below). It’s worth nothing that there are some language elements here that are generally above the level of my learners. You could pre-teach some elements but while learners are engaged and enjoying an activity I prefer to deal with language reactively. Sometimes if you give your learners a chance to produce language freely like this you can be pleasantly surprised.
There’s also a Monkey Madness walkthrough here if you need help. The questions on this webpage can be clearly seen but you have to highlight the hidden text next to the numbers to see the answers.
NOTE There are 17 slides of which 15 are screenshots of the different stages of the game Monkey Go Happy.
- Tell the class they are going to see some pictures from a game they are going to play later. Either do the activity open class or, if they are up to it, tell them to discuss the answer to each question in small groups.
- Show each slide for thirty seconds before moving to the next. Help your learners with any language difficulties.
- When all the pictures and questions have been covered, OR when your learners start to lose their attention, stop the activity.
- As a follow up you could test your learners’ memory and ask them to write down words from each of the screen shots. You can show the pictures again for 30 seconds to help them.
- Put learners into pairs or small groups.
- Elicit how to do each stage of the game from a pair/ group.
- If they do well let them come up to the board together and take turns to complete a single screen of the game.
- Learners test each other on some of the new vocabulary.
- Learners make a game dictionary and translate words into their native language.
- Learners choose one of the screenshots and write about it (the instructions, a story etc)