<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>Digital Play &#187; conditionals</title>
	<atom:link href="http://www.digitalplay.info/blog/tag/conditionals/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.digitalplay.info/blog</link>
	<description>Computer games and language aims</description>
	<lastBuildDate>Fri, 03 Feb 2012 01:47:58 +0000</lastBuildDate>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.2.1</generator>
		<item>
		<title>A Pre-intermediate Reading activity</title>
		<link>http://www.digitalplay.info/blog/2010/09/17/a-pre-intermediate-reading-activity/</link>
		<comments>http://www.digitalplay.info/blog/2010/09/17/a-pre-intermediate-reading-activity/#comments</comments>
		<pubDate>Fri, 17 Sep 2010 02:38:32 +0000</pubDate>
		<dc:creator>kylemawer</dc:creator>
				<category><![CDATA[All Posts]]></category>
		<category><![CDATA[Game Plan]]></category>
		<category><![CDATA[bambasnackquest]]></category>
		<category><![CDATA[conditionals]]></category>
		<category><![CDATA[EFL]]></category>
		<category><![CDATA[ESL]]></category>
		<category><![CDATA[firstconditional]]></category>
		<category><![CDATA[oconditional]]></category>
		<category><![CDATA[preintermediate]]></category>
		<category><![CDATA[reading]]></category>
		<category><![CDATA[TEFL]]></category>
		<category><![CDATA[walkthrough]]></category>
		<category><![CDATA[zeroconditional]]></category>

		<guid isPermaLink="false">http://digitalplay.info/blog/?p=1176</guid>
		<description><![CDATA[A cute point and click game with a graded reader for pre-intermediate learners. Level: Pre-intermediate Location: Computer room Skills focus: Reading Game: Bamba Snack Quest A squirrel steals your crisps.  Bamba decides to go and get his crisps back but the ending might be a little different to what your learners predict . . . [...]]]></description>
			<content:encoded><![CDATA[<p>A cute point and click game with a graded reader for pre-intermediate learners.</p>
<p><strong>Level:</strong> Pre-intermediate</p>
<p><strong>Location:</strong> Computer room</p>
<p><strong>Skills focus:</strong> Reading</p>
<p><strong>Game: </strong><span style="font-weight: bold;"><a href="http://www.bamba.co.il/quest/" target="_blank">Bamba Snack Quest</a></span><strong><a href="http://www.bamba.co.il/quest/" target="_blank"> </a></strong></p>
<p>A squirrel steals your crisps.  Bamba decides to go and get his crisps back but the ending might be a little different to what your learners predict . . .</p>
<p style="text-align: center;"><strong><img class="aligncenter size-full wp-image-1178" title="Bamba Snack Quest" src="http://digitalplay.info/blog/wp-content/uploads/2010/05/Screen-shot-2010-05-07-at-11.07.13-AM.png" alt="Screen shot 2010-05-07 at 11.07.13 AM" width="1025" height="651" /></strong></p>
<h3><strong>Preparation</strong></h3>
<p><span style="font-weight: bold;">You need to get your learners to open two internet explorer pages:</span></p>
<p><span style="font-weight: bold;"><a href="http://www.bamba.co.il/quest/" target="_blank">To play the game</a></span></p>
<p><span style="font-weight: bold;"><a href="http://kylemawer.wikispaces.com/Bamba+Snack+Quest+Walkthrough" target="_blank">To read the walkthrough</a></span></p>
<p>As most of the language problems are to do with the vocabulary you may like your learners to either use an online dictionary OR use an image search engine to teach the vocabulary.  If you use the latter then you should set the filters on strict in the advanced search options to avoid embarrassingly inappropriate images appearing.  <a href="http://kylemawer.wikispaces.com/Setting+the+GOOGLE+filter" target="_blank">This is how you set a strict filter in google images</a>.  REMEMBER your learners will need to use three internet explorer windows for the game, the walkthrough, dictionary/images.</p>
<h3><strong>Play</strong></h3>
<ol>
<li>Instruct your learners in how to open three internet explorer windows.</li>
<li>Get them to open the game in the first one.</li>
<li>Get them to open the walkthrough in the second one</li>
<li>Get them to use an online dictionary or images (on strict filter) in the third one.</li>
<li>Learners read the walkthrough to complete the game.</li>
<li>Stop the activity when you see fit.</li>
</ol>
<h3><strong>Post Play Activity</strong></h3>
<p>The walkthrough is graded but contains a lot of repetitive use of the zero conditional and some of the 1st conditional.  The zero conditional really just expresses the fact that if you do something in the game the result is always the same.  The 1st conditional is present when the game requires the player to complete a task that is difficult to complete and in this way uses &#8216;will&#8217; to predict the eventual outcome in the game.  For this reason, the walkthrough language offers you the opportunity to focus on these two conditional forms.  You can either do this by:</p>
<ol>
<li>making a worksheet based on the walkthrough</li>
<li>using a relevant section in the coursebook</li>
<li>eliciting the form in a connected walkthrough while playing the first screen of the game.</li>
</ol>
<p>Learners find the last activity very enjoyable and there is the option of either doing it orally in open class or by putting learners in pairs to write each stage of the walkthrough.  This last one is good as having played the game there is a memory test aspect to it that learners respond to well.  You can either feedback after each sentence or wait until the whole screen of the game has been completed.</p>
<p><strong>Enjoy!</strong></p>
]]></content:encoded>
			<wfw:commentRss>http://www.digitalplay.info/blog/2010/09/17/a-pre-intermediate-reading-activity/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Tube Crisis &#8211; puzzle game for conditionals</title>
		<link>http://www.digitalplay.info/blog/2009/11/19/tube-crisis/</link>
		<comments>http://www.digitalplay.info/blog/2009/11/19/tube-crisis/#comments</comments>
		<pubDate>Thu, 19 Nov 2009 18:53:38 +0000</pubDate>
		<dc:creator>grahamstanley</dc:creator>
				<category><![CDATA[All Posts]]></category>
		<category><![CDATA[Game Plan]]></category>
		<category><![CDATA[1st&2ndconditional]]></category>
		<category><![CDATA[conditionals]]></category>
		<category><![CDATA[connectedclassroom]]></category>
		<category><![CDATA[EFL]]></category>
		<category><![CDATA[ELT]]></category>
		<category><![CDATA[ESL]]></category>
		<category><![CDATA[grammar]]></category>
		<category><![CDATA[metro]]></category>
		<category><![CDATA[pointandclick]]></category>
		<category><![CDATA[puzzle]]></category>
		<category><![CDATA[relativeclauses]]></category>
		<category><![CDATA[speaking]]></category>
		<category><![CDATA[transport]]></category>
		<category><![CDATA[tube]]></category>
		<category><![CDATA[tubecrisis]]></category>
		<category><![CDATA[underground]]></category>
		<category><![CDATA[upperintermediate]]></category>

		<guid isPermaLink="false">http://digitalplay.info/blog/?p=211</guid>
		<description><![CDATA[Tube Crisis is a short point-and-click puzzle game that is good for stimulating conversation with (upper-intermediate + ) learners if you are lucky enough to teach in a connected classroom (i.e. one equipped with a computer and data projector and/or interactive whiteboard) Language: descriptions of people, relative clauses and the difference between first and second [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.2flashgames.com/f/f-Tube-Crisis-3697.htm" target="_blank">Tube Crisis</a> is a short point-and-click puzzle game that is good for stimulating conversation with (<em>upper-intermediate +</em> ) learners if you are lucky enough to teach in a connected classroom (i.e. one equipped with a computer and data projector and/or interactive whiteboard)</p>
<p><strong>Language: </strong>descriptions of people, relative clauses and the difference between first and second conditionals. This game is also a very rich source of vocabulary that you can either pre-teach the learners or deal with as you go along.</p>
<p><strong>Preparing to Play</strong></p>
<p><strong>1) </strong>Ask the learners if they like travelling by public transport &#8211; what disadvantages are there?</p>
<p><span style="font-family: verdana;"><strong>2) </strong>Write this on the board:</span></p>
<p><em><span style="font-family: verdana;">What would you do if you found yourself crammed into a particularly busy tube train carriage?</span></em></p>
<p><span style="font-family: verdana;">Next, show the learners the following image (the easiest way is to <a href="http://www.2flashgames.com/f/f-Tube-Crisis-3697.htm" target="_blank">start the game</a>)<br />
</span></p>
<p><img class="alignnone" title="Tube Crisis" src="http://i173.photobucket.com/albums/w47/bcgstanley/tubecrisis.jpg" alt="" width="546" height="386" /></p>
<p>Ask them to describe the people and identify the potential problems they might cause</p>
<p><strong>Game Plan: </strong></p>
<p>The carriage is too busy &#8211; it would be better if someone left. But who would you like to get rid of first? And why? The options are:</p>
<ul>
<li>The man blowing the party blower who is carrying the ghetto blaster</li>
<li>The bald-headed man who has the sweaty armpits</li>
<li>The backpacker who&#8217;s carrying the heavy rucksack</li>
<li>The small child who is holding the fizzy drink</li>
<li>The tall man in the suit with the red nose who&#8217;s got a cold</li>
<li>The plump ginger-haired man who&#8217;s carrying lots of food</li>
<li>The goth with the red sun-glasses who has a pigeon on his head</li>
</ul>
<p>Once the learners have given their ideas, ask them to guess the answer to the following questions</p>
<ul>
<li><em>What would happen if I hit the balloon? </em>(correct answer: <em>it would bounce off the wall</em>)</li>
<li><em>What would happen if I nudge the backpacker? </em></li>
</ul>
<p>After their ideas for each action, carry it out and then check with them what they saw. Now, once they know what happens, ask the students to confirm what they have seen? (<em>So, what happened when I nudged the backpacker?)</em></p>
<ul>
<li><em>What&#8217;s in the backpacker&#8217;s trouser pocket? (bubble gum)<br />
</em></li>
<li><em>What would happen if I gave some to the little boy?</em></li>
<li><em>What would happen if I gave more to the boy?<br />
</em></li>
</ul>
<p>Now, which person is bothering me the most? (The man eating the crisps)</p>
<p>And what happened when the boy left? (a little dog came in)</p>
<ul>
<li><em>What would happen if I gave the dog one of the man&#8217;s crisps?</em> (<em>it would want more</em>)</li>
<li><em>What would happen if I continue feeding the dog? </em>(<em>It would try to eat them all and the man with the crisps would have to leave</em>)</li>
</ul>
<p>Now who&#8217;s the problem? (the bald man with the sweaty armpits)</p>
<p>And what happened when the door opened? (a spider came in)</p>
<ul>
<li><em>What should I do now? Why? </em>(<em>Push the spider. Because the bald man is afraid of spiders</em>)</li>
<li><em>What would happen if I hit the balloon now?</em></li>
</ul>
<p>What happened when the bald man left screaming from the carriage? Who came in? ( A nun, a strange man wearing a hat and a bat) What is sticking out of the man&#8217;s hat and jacket? (twigs)</p>
<ul>
<li>What would happen if the pigeon took the twigs? (it would start to build a nest)</li>
<li>What&#8217;s going to happen when the bird finishes building a nest?</li>
</ul>
<p>What happened when the pigeon finished building a nest? What&#8217;s left of the pigeon? (a feather)</p>
<p>Who&#8217;s the most irritating person in the carriage now? Why?</p>
<ul>
<li>What would happen if I tickled the man&#8217;s nose with a feather?</li>
</ul>
<p>Now, what&#8217;s different?</p>
<ul>
<li>What has the man in the hat got in his pocket? (a cricket bat)</li>
<li>What would happen if the goth had a music cassette?</li>
<li>What would happen if I hit the bat while the goth was singing?</li>
<li>What would happen if I hit the ghetto blaster out of the carriage at the next station?</li>
</ul>
<p>Now who&#8217;s the most annoying person?</p>
<ul>
<li>What would happen if the two men really saw each other? (tug on the trouser pocket of the man with the cold to find out)</li>
</ul>
<p>Now, who&#8217;s the last person I have to deal with? (a health fanatic)</p>
<p>What&#8217;s that on the floor of the carriage? (a lunchbox)</p>
<ul>
<li>What would happen if the health fanatic were given some sandwiches?</li>
</ul>
<p>THE END</p>
<p><strong>Follow-up</strong></p>
<p>After the game has finished, restart it and ask the learners to remember and write as many of the questions you asked them earlier, but to write them using the first conditional (e.g. What happens if I hit the balloon? etc.) &#8211; you can tell them that you have to use the first conditional now because they know the answers and this is what happens every time you do this (= now there&#8217;s no hypothesis).</p>
<p>Once they have finished, you can get them to ask their partner and see how many of them they can answer. Finally, check the answers by going through the game again.</p>
<p><strong>Extension / Homework</strong></p>
<p>Ask them to write what happened in the game as a narrative: <em>Last Thursday I was on my way home and decided to take the Tube&#8230;</em></p>
]]></content:encoded>
			<wfw:commentRss>http://www.digitalplay.info/blog/2009/11/19/tube-crisis/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
	</channel>
</rss>

